================================= PS2CLIENT - NOTES FOR MINGW32 ================================= ---------------------------------- BUILDING PS2CLIENT USING MINGW32 ---------------------------------- Since now, ps2client uses the pthread library to work, you need the pthreads-win32 native library to compile ps2client using a mingw32 compiler. You want to download the prebuilt binaries and headers from ftp://sources.redhat.com/pub/pthreads-win32 and put them in the ../pthreads-win32 directory. You need the following files: libpthreadGC2.a pthread.h pthreadGC2.dll sched.h semaphore.h Note that if you're using a linux host to cross compile, you probably want to dos2unix *.h before compiling. ------------------ MORE INFORMATION ------------------ If you want to get into the wonderful world of homebrew ps2 development, there's a few places you can check out: http://www.ps2dev.org - News, tutorials and documentation. http://forums.ps2dev.org - The official ps2dev forums. #ps2dev on efnet (IRC) - Come banter in realtime.