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 Lua 5.1.1 - PS2 Port
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 This is a version of LUA 5.1 for PlayStation2, using the ps2sdk.

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 Build Instructions
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  ## Configure and build the library.
  make -f makefile.ps2 all

  ## Install the library
  make -f makefile.ps2 install


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 Notes
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 -) lua_Numbers are floats here, not doubles. (so mathlibf.c replaces mathlib.c)
    This is because the ps2 is terribly slow with doubles since its cop1 is 
    only handling floats. Hence, you can't compile a lua source code on PC side 
    with a common lua compiler. You need a PC-side lua compiler which uses floats 
    instead of doubles. That, or compiling using your PS2.

 -) the lua's mathlibf is using newlib's math library, which means you need
    to add -lm if you plan to use it.
    
 -) the lua's mathlib is actually using doubles math functions, which means
    slowness. I've included a mathlibf that uses the float counterparts. That
    is, you have to use luaopen_mathf instead of luaopen_math, and everything
    should be okay.
 
 -) Several missing functions have been stubbed, you can find them in the 
    ps2_stub.c file.
   

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 Samples 
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 The test directory, contains a simple interpreter along with short and simple 
 examples on how lua should be used with that package.

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 Want more ?
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 Be sure to drop by the ps2dev forum , for any comment and bug report about this
 first release.

 Find more details about LUA at the LUA website: http://www.lua.org
 Find more details about the free homebrew PlayStation2 toolkit at the ps2dev
 
 Find more details about the froggies at the www.psxdev.org site :)


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 Credits
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 5.0.2 patch by 'Pixel'
 Porting to 5.1 by 'Evilo' and 'Tmator'
 Help by 'SSpeare' on fixing weird stuff !