Based on STLport-4.6.2 Status and bugs: -) thread locking missing. -) fstream buffering probably messed up. -) lots of holes to fill in ps2dev's libc (time functions, ctype, mb* functions) so that it maybe won't link correctly if you're using STL stuff about that. Don't forget that, to use it, you need to -I $(PS2SDK)/ports/include/stlport Have fun, -- Nicolas "Pixel" Noble