# _____ ___ ____ ___ ____ # ____| | ____| | | |____| # | ___| |____ ___| ____| | \ PS2DEV Open Source Project. #----------------------------------------------------------------------- # Copyright 2001-2004, ps2dev - http://www.ps2dev.org # Licenced under Academic Free License version 2.0 # Review ps2sdk README & LICENSE files for further details. # # $Id$ CPU = ee include $(PS2SDKSRC)/Defs.mak # Variables that are specific to the build # DEFINES_debug := DEBUG=1 $(DEFINES_debug) DEFINES_release := NDEBUG=1 $(DEFINES_release) CFLAGS_debug := -g -O0 $(CFLAGS_debug) CFLAGS_release := -O2 -ffast-math $(CFLAGS_release) CXXFLAGS_debug := -g -O0 $(CXXFLAGS_debug) CXXFLAGS_release := -O2 -ffast-math $(CXXFLAGS_release) # EE-specific #defines, include paths, compiler flags, and linker flags # DEFINES := _EE=1 PS2=1 _PS2=1 $(DEFINES) SYSINCDIR := $(PS2SDKSRC)/ee/kernel/include $(PS2SDKSRC)/common/include $(PS2SDKSRC)/ee/libc/include SYSLIBDIR := ASFLAGS := -c -xassembler-with-cpp $(ASFLAGS) SYSLIBS := c kernel LDFLAGS := -mno-crt0 $(addprefix -L,$(LIBDIR)) $(LDFLAGS) $(addprefix -l,$(LIBS)) $(addprefix -l,$(SYSLIBS)) # We need to build the libraries with -G0 to disable GP-relative addressing # ifdef BUILDING_SYSTEM_LIBRARIES CFLAGS += -G0 endif # Create the target file # ifdef TARGET ALLOBJS := $(addprefix $(OBJDIR)/,$(OBJS)) # Libraries ifeq ($(findstring .a,$(TARGET)),.a) LINKSTEP = $(AR) cru $@ $(ALLOBJS) endif # Executables ifeq ($(findstring .elf,$(TARGET)),.elf) endif ifdef TARGET_DIR FINAL_TARGET = $(TARGET_DIR)/$(TARGET) else FINAL_TARGET = $(BUILDDIR)/$(TARGET) endif endif # System libraries always have their source files in src/ and headers in include/ # ifdef BUILDING_SYSTEM_LIBRARIES VPATH := src INCDIR := include $(INCDIR) endif include $(PS2SDKSRC)/common/BuildRules.mak