# Microsoft Developer Studio Project File - Name="myPS2" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) External Target" 0x0106 CFG=myPS2 - Win32 Debug !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "myPS2.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "myPS2.mak" CFG="myPS2 - Win32 Debug" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "myPS2 - Win32 Release" (based on "Win32 (x86) External Target") !MESSAGE "myPS2 - Win32 Debug" (based on "Win32 (x86) External Target") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "" # PROP Scc_LocalPath "" !IF "$(CFG)" == "myPS2 - Win32 Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "Release" # PROP BASE Intermediate_Dir "Release" # PROP BASE Cmd_Line "NMAKE /f myPS2.mak" # PROP BASE Rebuild_Opt "/a" # PROP BASE Target_File "MYPS2.ELF" # PROP BASE Bsc_Name "myPS2.bsc" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "../vc6/Release" # PROP Intermediate_Dir "../vc6/Release" # PROP Cmd_Line "make" # PROP Rebuild_Opt "clean" # PROP Target_File "MYPS2.ELF" # PROP Bsc_Name "" # PROP Target_Dir "" !ELSEIF "$(CFG)" == "myPS2 - Win32 Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "Debug" # PROP BASE Intermediate_Dir "Debug" # PROP BASE Cmd_Line "NMAKE /f myPS2.mak" # PROP BASE Rebuild_Opt "/a" # PROP BASE Target_File "MYPS2.ELF" # PROP BASE Bsc_Name "myPS2.bsc" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "../vc6/Debug" # PROP Intermediate_Dir "../vc6/Debug" # PROP Cmd_Line "make" # PROP Rebuild_Opt "clean" # PROP Target_File "MYPS2.ELF" # PROP Bsc_Name "" # PROP Target_Dir "" !ENDIF # Begin Target # Name "myPS2 - Win32 Release" # Name "myPS2 - Win32 Debug" !IF "$(CFG)" == "myPS2 - Win32 Release" !ELSEIF "$(CFG)" == "myPS2 - Win32 Debug" !ENDIF # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" # Begin Source File SOURCE=.\bootscreen.c # End Source File # Begin Source File SOURCE=.\cdvd_rpc.c # End Source File # Begin Source File SOURCE=.\charset.c # End Source File # Begin Source File SOURCE=.\elf.c # End Source File # Begin Source File SOURCE=.\file.c # End Source File # Begin Source File SOURCE=.\gamepad.c # End Source File # Begin Source File SOURCE=.\GUI.c # End Source File # Begin Source File SOURCE=.\GUI_Ctrl_Button.c # End Source File # Begin Source File SOURCE=.\GUI_Ctrl_Combo.c # End Source File # Begin Source File SOURCE=.\GUI_Ctrl_Dirview.c # End Source File # Begin Source File SOURCE=.\GUI_Ctrl_Image.c # End Source File # Begin Source File SOURCE=.\GUI_Ctrl_Label.c # End Source File # Begin Source File SOURCE=.\GUI_Ctrl_List.c # End Source File # Begin Source File SOURCE=.\GUI_Ctrl_Progress.c # End Source File # Begin Source File SOURCE=.\GUI_Ctrl_Slider.c # End Source File # Begin Source File SOURCE=.\GUI_Ctrl_ThumbnailPanel.c # End Source File # Begin Source File SOURCE=.\GUI_Ctrl_ToggleButton.c # End Source File # Begin Source File SOURCE=.\GUI_Load.c # End Source File # Begin Source File SOURCE=.\GUI_M_DlgKeyboard.c # End Source File # Begin Source File SOURCE=.\GUI_M_DlgMsgBox.c # End Source File # Begin Source File SOURCE=.\GUI_M_DlgPartition.c # End Source File # Begin Source File SOURCE=.\GUI_M_DlgYesNo.c # End Source File # Begin Source File SOURCE=.\GUI_M_Language.c # End Source File # Begin Source File SOURCE=.\GUI_M_Main.c # End Source File # Begin Source File SOURCE=.\GUI_M_MyFiles.c # End Source File # Begin Source File SOURCE=.\GUI_M_MyMusic.c # End Source File # Begin Source File SOURCE=.\GUI_M_MyPictures.c # End Source File # Begin Source File SOURCE=.\GUI_M_MyPrograms.c # End Source File # Begin Source File SOURCE=.\GUI_M_Network.c # End Source File # Begin Source File SOURCE=.\GUI_M_Partitions.c # End Source File # Begin Source File SOURCE=.\GUI_M_Radio.c # End Source File # Begin Source File SOURCE=.\GUI_M_Samba.c # End Source File # Begin Source File SOURCE=.\GUI_M_Settings.c # End Source File # Begin Source File SOURCE=.\GUI_M_Skins.c # End Source File # Begin Source File SOURCE=.\GUI_M_View.c # End Source File # Begin Source File SOURCE=.\imgscale.c # End Source File # Begin Source File SOURCE=.\main.c # End Source File # Begin Source File SOURCE=.\mass_rpc.c # End Source File # Begin Source File SOURCE=.\mp3.c # End Source File # Begin Source File SOURCE=.\net.c # End Source File # Begin Source File SOURCE=.\samba.c # End Source File # Begin Source File SOURCE=.\scheduler.c # End Source File # Begin Source File SOURCE=.\sjpcm_rpc.c # End Source File # Begin Source File SOURCE=.\sysconf.c # End Source File # End Group # Begin Group "Header Files" # PROP Default_Filter "h;hpp;hxx;hm;inl" # Begin Source File SOURCE=.\cdvd.h # End Source File # Begin Source File SOURCE=.\cdvd_rpc.h # End Source File # Begin Source File SOURCE=.\charset.h # End Source File # Begin Source File SOURCE=.\elf.h # End Source File # Begin Source File SOURCE=.\file.h # End Source File # Begin Source File SOURCE=.\gamepad.h # End Source File # Begin Source File SOURCE=.\GUI.h # End Source File # Begin Source File SOURCE=.\GUI_Ctrl.h # End Source File # Begin Source File SOURCE=.\GUI_Lang.h # End Source File # Begin Source File SOURCE=.\GUI_Menu.h # End Source File # Begin Source File SOURCE=.\imgscale.h # End Source File # Begin Source File SOURCE=.\mass_rpc.h # End Source File # Begin Source File SOURCE=.\misc.h # End Source File # Begin Source File SOURCE=.\mp3.h # End Source File # Begin Source File SOURCE=.\net.h # End Source File # Begin Source File SOURCE=.\samba.h # End Source File # Begin Source File SOURCE=.\scheduler.h # End Source File # Begin Source File SOURCE=.\sjpcm.h # End Source File # Begin Source File SOURCE=.\sysconf.h # End Source File # End Group # Begin Group "Resource Files" # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" # End Group # End Target # End Project