PSPPATH := $(shell psp-config --pspsdk-path) ARCH = psp- CC = $(ARCH)gcc AR = $(ARCH)ar RANLIB = $(ARCH)ranlib RM = rm -f CFLAGS = -g -Wall -O2 -G0 -fsingle-precision-constant -I. -I $(PSPPATH)/include LFLAGS = -g -Wall -O2 -G0 -L $(PSPPATH)/lib DEPDIR = .deps libGL.a_OBJS = \ eglChooseConfig.o \ eglCreateContext.o \ eglCreateWindowSurface.o \ eglDestroyContext.o \ eglDestroySurface.o \ eglGetConfigAttrib.o \ eglGetConfigs.o \ eglGetError.o \ eglGetDisplay.o \ eglInitialize.o \ eglMakeCurrent.o \ eglQueryString.o \ eglSwapBuffers.o \ eglSwapInterval.o \ eglTerminate.o \ eglWaitGL.o \ eglWaitNative.o \ glAlphaFunc.o \ glArrayElement.o \ glBegin.o \ glBindTexture.o \ glBlendEquation.o \ glBlendFunc.o \ glClear.o \ glClearColor.o \ glClearDepth.o \ glClearDepthf.o \ glClearStencil.o \ glColor.o \ glColorMask.o \ glColorPointer.o \ glCullFace.o \ glDeleteLists.o \ glDeleteTextures.o \ glDepthFunc.o \ glDepthMask.o \ glDepthRange.o \ glDrawArrays.o \ glDrawBuffer.o \ glDrawElements.o \ glEnable.o \ glEnableClientState.o \ glEnd.o \ glFinish.o \ glFlush.o \ glFog.o \ glFrontFace.o \ glFrustumf.o \ glFrustum.o \ glGenLists.o \ glGenTextures.o \ glGetFloatv.o \ glGetIntegerv.o \ glGetError.o \ glGetString.o \ glInterleavedArrays.o \ glIsList.o \ glIsTexture.o \ glLight.o \ glLightModel.o \ glLineWidth.o \ glLoadIdentity.o \ glLoadMatrixf.o \ glLogicOp.o \ glMaterial.o \ glMatrixMode.o \ glMultMatrixf.o \ glNormal.o \ glNormalPointer.o \ glOrtho.o \ glOrthof.o \ glPopMatrix.o \ glPushMatrix.o \ glPolygonMode.o \ glPolygonOffset.o \ glPrioritizeTextures.o \ glRotatef.o \ glScalef.o \ glScissor.o \ glShadeModel.o \ glStencilFunc.o \ glStencilMask.o \ glStencilOp.o \ glTexCoord.o \ glTexCoordPointer.o \ glTexEnv.o \ glTexImage2D.o \ glTexParameter.o \ glTranslatef.o \ glVertex.o \ glVertexi.o \ glVertexPointer.o \ glViewport.o \ pspgl_context.o \ pspgl_dlist.o \ pspgl_ge_init.o \ pspgl_hash.o \ pspgl_misc.o \ pspgl_texobj.o \ pspgl_varray.o \ pspgl_vidmem.o libGLU.a_OBJS = \ gluLookAt.o \ gluLookAtf.o \ gluPerspective.o \ gluPerspectivef.o libglut.a_OBJS = \ glut.o all: $(DEPDIR) $(libGL.a_OBJS) $(libGLU.a_OBJS) $(libglut.a_OBJS) libGL.a libGLU.a libglut.a %.a: $(libGL.a_OBJS) $(libGLU.a_OBJS) $(libglut.a_OBJS) $(RM) $@ $(AR) cru $@ $($@_OBJS) $(RANLIB) $@ $(DEPDIR): mkdir $(DEPDIR) .c.o: $(CC) $(CFLAGS) -MD -MF $(DEPDIR)/$*.d -c $< .S.o: $(CC) $(CFLAGS) -c $< tar: clean ( cd .. && tar cvfz pspgl-`date "+%Y-%m-%d"`.tar.gz pspgl --exclude "*.DS_Store" && cd - ) clean: $(RM) -rf *.o *.a $(DEPDIR) make -C tools clean make -C test-egl clean make -C test-glut clean make -C test-q3 clean make -C test-vfpu clean install: all mkdir -p $(PSPPATH)/include $(PSPPATH)/lib mkdir -p $(PSPPATH)/include/GL $(PSPPATH)/include/GLES cp GL/*.h $(PSPPATH)/include/GL cp GLES/*.h $(PSPPATH)/include/GLES cp libGL.a $(PSPPATH)/lib cp libGLU.a $(PSPPATH)/lib cp libglut.a $(PSPPATH)/lib -include $(wildcard $(DEPDIR)/*.d) dummy