# These are the definitions for each of the music formats allowed/supported # to allow easy inclusion/exclusion of players from a certain build # Set these values to enable/disable a certain gui setup # NOTE: ONLY ENABLE ONE OF THESE!!!! GUI_DEBUG_ENABLE = 0 GUI_DEFAULTNICE_ENABLE = 0 GUI_VIDTEST_ENABLE = 0 GUI_ASLIB_ENABLE = 0 GUI_GRAPHICAL_ENABLE = 1 # Set these values to enable/disable a certain codec # NOTE: Enable as many of these as you want :) MOD_ENABLE = 0 XM_ENABLE = 0 AHX_ENABLE = 0 YMPLAY_ENABLE = 0 MIKMOD_ENABLE = 0 MP3_ENABLE = 1 OGG_ENABLE = 1 AAC_ENABLE = 0 XVID_ENABLE = 0 # Base - DO NOT ALTER!!!! PLAYER_LIBS = PSP_CODEC_INIT = PSP_CODEC_INCLUDE = # These are for the include defines for codecs - DO NOT ALTER!!!! CODEC_PRE = ??=include \" CODEC_POST = \" '\n' # Enable trigraphs, as we use them - DO NOT ALTER!!!! PSP_CFLAGS := --trigraphs $(PSP_CFLAGS) # # From here are the gui setups # PSP_GUI_BASE = $(PSPMC_BASE)gui/ # Compile as a lib, for use by another program ifeq ($(GUI_GRAPHICAL_ENABLE),1) PSP_GUI_DIR = $(PSP_GUI_BASE)graphical/ PSP_CODEC_INC := $(PSP_GUI_DIR)gui.h PSP_CODEC_INCLUDE := $(PSP_CODEC_INCLUDE)$(CODEC_PRE)$(PSP_CODEC_INC)$(CODEC_POST) PSP_OBJS := $(PSP_OBJS) $(PSP_GUI_DIR)gui.o PSP_LIB_LDFLAGS := $(PSP_LIB_LDFLAGS) $(PSPSDK)/lib/libgu.a $(PSPSDK)/lib/libgum.a endif # Compile as a lib, for use by another program ifeq ($(GUI_ASLIB_ENABLE),1) PSP_GUI_DIR = $(PSP_GUI_BASE)aslib/ PSP_OBJS := $(PSP_OBJS) libpspmc.o PSP_LIB_LDFLAGS := $(PSP_LIB_LDFLAGS) $(PSPSDK)/lib/libpspaudio.a $(PSPSDK)/lib/libpspaudiolib.a endif # DEBUG print based gui ifeq ($(GUI_DEBUG_ENABLE),1) PSP_GUI_DIR = $(PSP_GUI_BASE)debug/ PSP_CODEC_INC := $(PSP_GUI_DIR)gui.h PSP_CODEC_INCLUDE := $(PSP_CODEC_INCLUDE)$(CODEC_PRE)$(PSP_CODEC_INC)$(CODEC_POST) PSP_OBJS := $(PSP_OBJS) $(PSP_GUI_DIR)gui.o endif # VIDTEST gui, for debugging video codecs ifeq ($(GUI_VIDTEST_ENABLE),1) PSP_GUI_DIR = $(PSP_GUI_BASE)vidtest/ PSP_CODEC_INC := $(PSP_GUI_DIR)gui.h PSP_CODEC_INCLUDE := $(PSP_CODEC_INCLUDE)$(CODEC_PRE)$(PSP_CODEC_INC)$(CODEC_POST) PSP_OBJS := $(PSP_OBJS) $(PSP_GUI_DIR)gui.o endif # XBMC inspired gui ifeq ($(GUI_DEFAULTNICE_ENABLE),1) PSP_GUI_DIR = $(PSP_GUI_BASE)defaultnice/ PSP_CODEC_INC := $(PSP_GUI_DIR)gui.h PSP_CODEC_INCLUDE := $(PSP_CODEC_INCLUDE)$(CODEC_PRE)$(PSP_CODEC_INC)$(CODEC_POST) PSP_OBJS := $(PSP_OBJS) $(PSP_GUI_DIR)gui.o endif # # From here are any checks we need to do before codec handling # # If MIKMOD is enabled, then check if the MOD and XM players are enabled as they use the same extensions # This will stop compilation in that case ifeq ($(MIKMOD_ENABLE),1) ifeq ($(MOD_ENABLE),1) $(error ERROR - mikmod and mod player both enabled) endif ifeq ($(XM_ENABLE),1) $(error ERROR - mikmod and xm player both enabled) endif endif # # From here are the codec setups # PSP_CODECS_DIR := $(PSPMC_BASE)codec/ # MOD ifeq ($(MOD_ENABLE),1) PSP_MOD_DIR = $(PSP_CODECS_DIR)mod/ PSP_CODEC_INC := $(PSP_MOD_DIR)modplayer.h PSP_CODEC_INIT := $(PSP_CODEC_INIT)MODsetStubs(&stubs[stubnum++]); PSP_CODEC_INCLUDE := $(PSP_CODEC_INCLUDE)$(CODEC_PRE)$(PSP_CODEC_INC)$(CODEC_POST) PSP_OBJS := $(PSP_OBJS) $(PSP_MOD_DIR)modplayer.o endif # XM ifeq ($(XM_ENABLE),1) PSP_XM_DIR = $(PSP_CODECS_DIR)xm/ XM2M := $(PSP_XM_DIR)mpl/ XM2V := $(PSP_XM_DIR)vbf/ PSP_CODEC_INC := $(PSP_XM_DIR)xmplayer.h PSP_CODEC_INIT := $(PSP_CODEC_INIT)XMPLAYsetStubs(&stubs[stubnum++]); PSP_CODEC_INCLUDE := $(PSP_CODEC_INCLUDE)$(CODEC_PRE)$(PSP_CODEC_INC)$(CODEC_POST) PSP_OBJS := $(PSP_OBJS) $(PSP_XM_DIR)xmplayer.o \ $(XM2M)biquad.o $(XM2M)/sys/critsect.o $(XM2M)/sys/msg_box.o $(XM2M)/sys/mem.o \ $(XM2M)dsp_std.o $(XM2M)ml.o $(XM2M)ml_xm.o $(XM2M)mp.o $(XM2M)mp_xm.o $(XM2M)mx.o $(XM2M)mx_std.o \ $(XM2M)sd_std.o $(XM2M)snddev.o $(XM2M)string.o $(XM2V)vbf.o $(XM2V)vbf_mem.o $(XM2V)vbf_util.o $(XM2V)vbf_std.o endif # AHX ifeq ($(AHX_ENABLE),1) PSP_AHX_DIR = $(PSP_CODECS_DIR)ahx/ PSP_CODEC_INC := $(PSP_AHX_DIR)ahx.h PSP_CODEC_INIT := $(PSP_CODEC_INIT)AHXsetStubs(&stubs[stubnum++]); PSP_CODEC_INCLUDE := $(PSP_CODEC_INCLUDE)$(CODEC_PRE)$(PSP_CODEC_INC)$(CODEC_POST) PSP_OBJS := $(PSP_OBJS) $(PSP_AHX_DIR)ahx.o endif # MP3 ifeq ($(MP3_ENABLE),1) PSP_MP3_DIR = $(PSP_CODECS_DIR)mp3/ PSP_MP3_BASE=$(PSPSDK)/ PSP_CODEC_INC := $(PSP_MP3_DIR)mp3player.h PSP_CODEC_INIT := $(PSP_CODEC_INIT)MP3setStubs(&stubs[stubnum++]); PSP_CODEC_INCLUDE := $(PSP_CODEC_INCLUDE)$(CODEC_PRE)$(PSP_CODEC_INC)$(CODEC_POST) PSP_OBJS := $(PSP_OBJS) $(PSP_MP3_DIR)mp3player.o PSP_CFLAGS := $(PSP_CFLAGS) -I$(PSP_MP3_BASE)include PSP_LDFLAGS := $(PSP_LDFLAGS) -L$(PSP_MP3_BASE)lib PSP_LIB_LDFLAGS := $(PSP_LIB_LDFLAGS) $(PSP_MP3_BASE)lib/libmad.a PLAYER_LIBS := $(PLAYER_LIBS) -lmad endif # OGG ifeq ($(OGG_ENABLE),1) PSP_OGG_DIR = $(PSP_CODECS_DIR)ogg/ PSP_OGG_BASE=$(PSPSDK)/ PSP_CODEC_INC := $(PSP_OGG_DIR)oggplayer.h PSP_CODEC_INIT := $(PSP_CODEC_INIT)OGGsetStubs(&stubs[stubnum++]); PSP_CODEC_INCLUDE := $(PSP_CODEC_INCLUDE)$(CODEC_PRE)$(PSP_CODEC_INC)$(CODEC_POST) PSP_OBJS := $(PSP_OBJS) $(PSP_OGG_DIR)oggplayer.o PSP_CFLAGS := $(PSP_CFLAGS) -I$(PSP_OGG_BASE)include PSP_LDFLAGS := $(PSP_LDFLAGS) -L$(PSP_OGG_BASE)lib PSP_LIB_LDFLAGS := $(PSP_LIB_LDFLAGS) $(PSP_OGG_BASE)lib/libvorbisidec.a PLAYER_LIBS := $(PLAYER_LIBS) -lvorbisidec endif # AAC ifeq ($(AAC_ENABLE),1) PSP_AAC_DIR = $(PSP_CODECS_DIR)aac/ PSP_AAC_BASE=$(PSPSDK)/ PSP_CODEC_INC := $(PSP_AAC_DIR)aacplayer.h PSP_CODEC_INIT := $(PSP_CODEC_INIT)AACsetStubs(&stubs[stubnum++]); PSP_CODEC_INCLUDE := $(PSP_CODEC_INCLUDE)$(CODEC_PRE)$(PSP_CODEC_INC)$(CODEC_POST) PSP_OBJS := $(PSP_OBJS) $(PSP_AAC_DIR)aacplayer.o PSP_CFLAGS := $(PSP_CFLAGS) -I$(PSP_AAC_BASE)include PSP_LDFLAGS := $(PSP_LDFLAGS) -L$(PSP_AAC_BASE)lib PSP_LIB_LDFLAGS := $(PSP_LIB_LDFLAGS) $(PSP_AAC_BASE)lib/libaac.a PLAYER_LIBS := $(PLAYER_LIBS) -laac endif # XVID ifeq ($(XVID_ENABLE),1) PSP_XVID_DIR = $(PSP_CODECS_DIR)xvid/ PSP_XVID_BASE=$(PSP_CODECS_DIR)./xvid/ PSP_CODEC_INC := $(PSP_XVID_DIR)xvid.h //PSP_CODEC_INIT := $(PSP_CODEC_INIT)XVIDsetStubs(&stubs[stubnum++]); PSP_CODEC_INCLUDE := $(PSP_CODEC_INCLUDE)$(CODEC_PRE)$(PSP_CODEC_INC)$(CODEC_POST) PSP_OBJS := $(PSP_OBJS) $(PSP_XVID_DIR)/xvid.o \ $(PSP_XVID_DIR)/decoder.o \ $(PSP_XVID_DIR)/encoder.o \ $(PSP_XVID_DIR)/bitstream/bitstream.o \ $(PSP_XVID_DIR)/bitstream/cbp.o \ $(PSP_XVID_DIR)/bitstream/mbcoding.o \ $(PSP_XVID_DIR)/dct/fdct.o \ $(PSP_XVID_DIR)/dct/idct.o \ $(PSP_XVID_DIR)/dct/simple_idct.o \ $(PSP_XVID_DIR)/image/colorspace.o \ $(PSP_XVID_DIR)/image/font.o \ $(PSP_XVID_DIR)/image/image.o \ $(PSP_XVID_DIR)/image/interpolate8x8.o \ $(PSP_XVID_DIR)/image/postprocessing.o \ $(PSP_XVID_DIR)/image/qpel.o \ $(PSP_XVID_DIR)/image/reduced.o \ $(PSP_XVID_DIR)/motion/estimation_bvop.o \ $(PSP_XVID_DIR)/motion/estimation_common.o \ $(PSP_XVID_DIR)/motion/estimation_gmc.o \ $(PSP_XVID_DIR)/motion/estimation_pvop.o \ $(PSP_XVID_DIR)/motion/estimation_rd_based.o \ $(PSP_XVID_DIR)/motion/estimation_rd_based_bvop.o \ $(PSP_XVID_DIR)/motion/gmc.o \ $(PSP_XVID_DIR)/motion/motion_comp.o \ $(PSP_XVID_DIR)/motion/sad.o \ $(PSP_XVID_DIR)/motion/vop_type_decision.o \ $(PSP_XVID_DIR)/prediction/mbprediction.o \ $(PSP_XVID_DIR)/quant/quant_h263.o \ $(PSP_XVID_DIR)/quant/quant_matrix.o \ $(PSP_XVID_DIR)/quant/quant_mpeg.o \ $(PSP_XVID_DIR)/utils/emms.o \ $(PSP_XVID_DIR)/utils/mbtransquant.o \ $(PSP_XVID_DIR)/utils/mem_align.o \ $(PSP_XVID_DIR)/utils/mem_transfer.o \ $(PSP_XVID_DIR)/utils/timer.o PSP_CFLAGS := $(PSP_CFLAGS) -DXVID_ENABLE -I$(PSP_XVID_BASE)include PSP_LDFLAGS := $(PSP_LDFLAGS) -L/cygdrive/p/PSPWare #$(PSP_XVID_BASE)lib PLAYER_LIBS := $(PLAYER_LIBS) -lm -lpsppower -lpsprtc endif # YM Sound Player (STSound) ifeq ($(YMPLAY_ENABLE),1) PSP_YMPLAY_DIR = $(PSP_CODECS_DIR)ymplay/ PSP_YMPLAY_BASE=$(PSPDEV)/mysource/stsoundgpl/StSoundLibrary PSP_CODEC_INC := $(PSP_YMPLAY_DIR)player.h PSP_CODEC_INIT := $(PSP_CODEC_INIT)YMPLAYsetStubs(&stubs[stubnum++]); PSP_CODEC_INCLUDE := $(PSP_CODEC_INCLUDE)$(CODEC_PRE)$(PSP_CODEC_INC)$(CODEC_POST) PSP_OBJS := $(PSP_OBJS) $(PSP_YMPLAY_DIR)player.o PSP_CFLAGS := $(PSP_CFLAGS) -I$(PSP_YMPLAY_BASE) PSP_LDFLAGS := $(PSP_LDFLAGS) -L$(PSP_YMPLAY_BASE) PSP_LIB_LDFLAGS := $(PSP_LIB_LDFLAGS) $(PSP_YMPLAY_BASE)/libstsound.a PLAYER_LIBS := $(PLAYER_LIBS) -lstsound -lstdc++ endif # MIKMOD PLAYER ifeq ($(MIKMOD_ENABLE),1) PSP_MIKMOD_DIR = $(PSP_CODECS_DIR)mikmod/ PSP_MIKMOD_BASE=$(PSPDEV)/mysource/mikmod-3.0.3/ PSP_CODEC_INC := $(PSP_MIKMOD_DIR)player.h PSP_CODEC_INIT := $(PSP_CODEC_INIT)MIKMODsetStubs(&stubs[stubnum++]); PSP_CODEC_INCLUDE := $(PSP_CODEC_INCLUDE)$(CODEC_PRE)$(PSP_CODEC_INC)$(CODEC_POST) PSP_OBJS := $(PSP_OBJS) $(PSP_MIKMOD_DIR)player.o PSP_CFLAGS := $(PSP_CFLAGS) -I$(PSP_MIKMOD_BASE)include PSP_LDFLAGS := $(PSP_LDFLAGS) -L$(PSP_MIKMOD_BASE)lib PSP_LIB_LDFLAGS := $(PSP_LIB_LDFLAGS) $(PSP_MIKMOD_BASE)lib/libmmio.a PLAYER_LIBS := $(PLAYER_LIBS) -lmikmod -lmmio endif # Addon the INIT flag PSP_CFLAGS := $(PSP_CFLAGS) -DCODEC_INITSTUBS="$(PSP_CODEC_INIT)" # # USB Setup # ifeq ($(USB_ENABLE),1) PSP_CFLAGS := $(PSP_CFLAGS) -DUSB_ENABLED PLAYER_LIBS := $(PLAYER_LIBS) -lpspusb -lpspusbstor endif