ifdef PSP TARGET = REminiscence PSPSDK = $(shell psp-config --pspsdk-path) PSPBIN = $(PSPSDK)/../bin endif ifdef PSP SDL_CFLAGS := $(shell $(PSPBIN)/sdl-config --cflags) SDL_LIBS := $(shell $(PSPBIN)/sdl-config --libs) else SDL_CFLAGS = `sdl-config --cflags` SDL_LIBS = `sdl-config --libs` endif DEFINES = -DSYS_LITTLE_ENDIAN ifdef PSP DEFINES+= -DSYS_NEED_ALIGNMENT endif ifndef PSP CXX = g++ CXXFLAGS:= -g -O -Wall -Wuninitialized -Wno-unknown-pragmas -Wshadow -Wimplicit CXXFLAGS+= -Wundef -Wreorder -Wwrite-strings -Wnon-virtual-dtor -Wno-multichar endif CXXFLAGS+= $(SDL_CFLAGS) $(DEFINES) ifdef PSP CXXFLAGS+= -O2 -G0 -fno-exceptions -fno-rtti endif SRCS = collision.cpp cutscene.cpp file.cpp game.cpp graphics.cpp locale.cpp \ main.cpp menu.cpp mixer.cpp mod_player.cpp piege.cpp resource.cpp scaler.cpp \ staticres.cpp systemstub_sdl.cpp unpack.cpp util.cpp video.cpp OBJS = $(SRCS:.cpp=.o) DEPS = $(SRCS:.cpp=.d) ifdef PSP LIBS = $(SDL_LIBS) -lz -lstdc++ EXTRA_TARGETS = EBOOT.PBP EXTRA_CLEAN = cleandeps PSP_EBOOT_TITLE = REminiscence for PSP include $(PSPSDK)/lib/build.mak endif rs: $(OBJS) $(CXX) $(LDFLAGS) -o $@ $(OBJS) $(SDL_LIBS) -lz .cpp.o: $(CXX) $(CXXFLAGS) -MMD -c $< -o $*.o ifndef PSP clean: rm -f *.o *.d else cleandeps: rm -f *.d endif -include $(DEPS)