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pspctrl.h
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/*
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* PSP Software Development Kit - http://www.pspdev.org
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* -----------------------------------------------------------------------
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* Licensed under the BSD license, see LICENSE in PSPSDK root for details.
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*
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* pspctrl.h - Prototypes for the sceCtrl library.
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*
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* Copyright (c) 2005 Marcus R. Brown <mrbrown@ocgnet.org>
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* Copyright (c) 2005 James Forshaw <tyranid@gmail.com>
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* Copyright (c) 2005 John Kelley <ps2dev@kelley.ca>
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*
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* $Id: pspctrl.h 2433 2008-10-15 10:00:27Z iwn $
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*/
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/* Note: Some of the structures, types, and definitions in this file were
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extrapolated from symbolic debugging information found in the Japanese
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version of Puzzle Bobble. */
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#ifndef __CTRL_H__
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#define __CTRL_H__
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#ifdef __cplusplus
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extern
"C"
{
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#endif
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enum
PspCtrlButtons
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{
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PSP_CTRL_SELECT
= 0x000001,
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PSP_CTRL_START
= 0x000008,
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PSP_CTRL_UP
= 0x000010,
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PSP_CTRL_RIGHT
= 0x000020,
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PSP_CTRL_DOWN
= 0x000040,
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PSP_CTRL_LEFT
= 0x000080,
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PSP_CTRL_LTRIGGER
= 0x000100,
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PSP_CTRL_RTRIGGER
= 0x000200,
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PSP_CTRL_TRIANGLE
= 0x001000,
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PSP_CTRL_CIRCLE
= 0x002000,
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PSP_CTRL_CROSS
= 0x004000,
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PSP_CTRL_SQUARE
= 0x008000,
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PSP_CTRL_HOME
= 0x010000,
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PSP_CTRL_HOLD
= 0x020000,
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PSP_CTRL_NOTE
= 0x800000,
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PSP_CTRL_SCREEN
= 0x400000,
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PSP_CTRL_VOLUP
= 0x100000,
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PSP_CTRL_VOLDOWN
= 0x200000,
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PSP_CTRL_WLAN_UP
= 0x040000,
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PSP_CTRL_REMOTE
= 0x080000,
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PSP_CTRL_DISC
= 0x1000000,
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PSP_CTRL_MS
= 0x2000000,
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};
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enum
PspCtrlMode
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{
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/* Digitial. */
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PSP_CTRL_MODE_DIGITAL
= 0,
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/* Analog. */
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PSP_CTRL_MODE_ANALOG
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};
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typedef
struct
SceCtrlData
{
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unsigned
int
TimeStamp
;
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unsigned
int
Buttons
;
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unsigned
char
Lx
;
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unsigned
char
Ly
;
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unsigned
char
Rsrv
[6];
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}
SceCtrlData
;
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typedef
struct
SceCtrlLatch
{
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unsigned
int
uiMake
;
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unsigned
int
uiBreak
;
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unsigned
int
uiPress
;
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unsigned
int
uiRelease
;
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}
SceCtrlLatch
;
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int
sceCtrlSetSamplingCycle
(
int
cycle);
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int
sceCtrlGetSamplingCycle
(
int
*pcycle);
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int
sceCtrlSetSamplingMode
(
int
mode);
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int
sceCtrlGetSamplingMode
(
int
*pmode);
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int
sceCtrlPeekBufferPositive
(
SceCtrlData
*pad_data,
int
count
);
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int
sceCtrlPeekBufferNegative
(
SceCtrlData
*pad_data,
int
count
);
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int
sceCtrlReadBufferPositive
(
SceCtrlData
*pad_data,
int
count
);
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int
sceCtrlReadBufferNegative
(
SceCtrlData
*pad_data,
int
count
);
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int
sceCtrlPeekLatch
(
SceCtrlLatch
*latch_data);
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int
sceCtrlReadLatch
(
SceCtrlLatch
*latch_data);
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int
sceCtrlSetIdleCancelThreshold
(
int
idlereset,
int
idleback);
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int
sceCtrlGetIdleCancelThreshold
(
int
*idlerest,
int
*idleback);
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#ifdef __cplusplus
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}
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#endif
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#endif
src
ctrl
pspctrl.h
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