pspsdk-1.0+beta2
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Functions | |
void | sendCommandi (int cmd, int argument) |
void | sendCommandf (int cmd, float argument) |
void | sendCommandiStall (int cmd, int argument) |
void sendCommandf | ( | int | cmd, |
float | argument | ||
) |
References f, i, and sendCommandi().
Referenced by sceGuBoneMatrix(), sceGuDepthRange(), sceGuFog(), sceGuLight(), sceGuLightAtt(), sceGuLightSpot(), sceGuMorphWeight(), sceGuSendCommandf(), sceGuSetMatrix(), sceGuSpecular(), sceGuTexFlush(), sceGuTexOffset(), sceGuTexScale(), sceGuTexSlope(), and sceGuViewport().
void sendCommandi | ( | int | cmd, |
int | argument | ||
) |
References GuDisplayList::current, and gu_list.
Referenced by drawRegion(), sceGuAlphaFunc(), sceGuAmbient(), sceGuAmbientColor(), sceGuBeginObject(), sceGuBlendFunc(), sceGuBoneMatrix(), sceGuCallList(), sceGuClear(), sceGuClutLoad(), sceGuClutMode(), sceGuColorFunc(), sceGuColorMaterial(), sceGuCopyImage(), sceGuDepthBuffer(), sceGuDepthFunc(), sceGuDepthMask(), sceGuDepthRange(), sceGuDisable(), sceGuDrawArray(), sceGuDrawArrayN(), sceGuDrawBezier(), sceGuDrawBuffer(), sceGuDrawBufferList(), sceGuDrawSpline(), sceGuEnable(), sceGuEndObject(), sceGuFinish(), sceGuFinishId(), sceGuFog(), sceGuFrontFace(), sceGuLight(), sceGuLightColor(), sceGuLightMode(), sceGuLogicalOp(), sceGuMaterial(), sceGuModelColor(), sceGuOffset(), sceGuPatchDivide(), sceGuPatchFrontFace(), sceGuPatchPrim(), sceGuPixelMask(), sceGuScissor(), sceGuSendCommandi(), sceGuSetDither(), sceGuShadeModel(), sceGuSignal(), sceGuStart(), sceGuStencilFunc(), sceGuStencilOp(), sceGuTexEnvColor(), sceGuTexFilter(), sceGuTexFunc(), sceGuTexImage(), sceGuTexLevelMode(), sceGuTexMapMode(), sceGuTexMode(), sceGuTexProjMapMode(), sceGuTexSync(), sceGuTexWrap(), sendCommandf(), and sendCommandiStall().
void sendCommandiStall | ( | int | cmd, |
int | argument | ||
) |
References GuDisplayList::current, ge_list_executed, gu_curr_context, gu_list, gu_object_stack_depth, sceGeListUpdateStallAddr(), and sendCommandi().
Referenced by sceGuCallList(), sceGuDrawArray(), sceGuDrawArrayN(), sceGuFinish(), sceGuFinishId(), and sceGuSignal().