pspsdk-1.0+beta2
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#include <src/gu/guInternal.h>
Data Fields | |
GuDisplayList | list |
int | scissor_enable |
int | scissor_start [2] |
int | scissor_end [2] |
int | near_plane |
int | far_plane |
int | depth_offset |
int | fragment_2x |
int | texture_function |
int | texture_proj_map_mode |
int | texture_map_mode |
int | sprite_mode [4] |
unsigned int | clear_color |
unsigned int | clear_stencil |
unsigned int | clear_depth |
int | texture_mode |
unsigned int GuContext::clear_color |
Referenced by resetValues(), sceGuClear(), and sceGuClearColor().
unsigned int GuContext::clear_depth |
Referenced by resetValues(), sceGuClear(), and sceGuClearDepth().
unsigned int GuContext::clear_stencil |
Referenced by resetValues(), sceGuClear(), and sceGuClearStencil().
int GuContext::depth_offset |
Referenced by resetValues(), sceGuDepthOffset(), and sceGuDepthRange().
int GuContext::far_plane |
Referenced by resetValues(), sceGuDepthOffset(), and sceGuDepthRange().
int GuContext::fragment_2x |
Referenced by resetValues(), sceGuDisable(), sceGuEnable(), and sceGuTexFunc().
GuDisplayList GuContext::list |
Referenced by sceGuFinish(), sceGuFinishId(), and sceGuStart().
int GuContext::near_plane |
Referenced by resetValues(), sceGuDepthOffset(), and sceGuDepthRange().
int GuContext::scissor_enable |
Referenced by resetValues(), sceGuDisable(), sceGuEnable(), and sceGuScissor().
int GuContext::scissor_end[2] |
Referenced by resetValues(), sceGuEnable(), and sceGuScissor().
int GuContext::scissor_start[2] |
Referenced by resetValues(), sceGuEnable(), and sceGuScissor().
int GuContext::sprite_mode[4] |
Referenced by resetValues().
int GuContext::texture_function |
Referenced by resetValues(), sceGuDisable(), sceGuEnable(), and sceGuTexFunc().
int GuContext::texture_map_mode |
Referenced by resetValues(), sceGuTexMapMode(), and sceGuTexProjMapMode().
int GuContext::texture_mode |
Referenced by resetValues(), and sceGuTexMode().
int GuContext::texture_proj_map_mode |
Referenced by resetValues(), sceGuTexMapMode(), and sceGuTexProjMapMode().